The Computer Vision Engineer will work algorithm design, truth and physics modeling, scene rendering, simulation and analysis for a wide variety of spacecraft and space missions to include but not limited to LEO, MEO, GEO, Reentry, and RPOD (Rendezvous Proximity Operations and Docking). In this role, you will be responsible for working on and understand the design of all perception subsystems to include but not limited to hardware sensors and advanced processing platforms, navigation algorithms, flight software implementation, subsystem integration & test (I&T), and vehicle I&T.