Huntsville, AL30+ days ago
n \nRequired skills/experience:\n\n Ability to work problems from first principles, including derivation of dynamics equations of motion, including both nonlinear equations and linear state equations and integrate subsystem models into larger simulations.\n \n\n Proficiency modeling, simulating, and analyzing the performance of launch vehicles, spacecraft, and landers in the time domain using parametric, Monte Carlo, and statistical techniques.\n \n\n Experience analyzing control stability in the frequency domain (Nichols, Bode, Nyquist, Root Locus, etc.).\n \n\n Demonstrated ability to design flight control systems (PID, state space, etc.) and perform actuator allocation (manual jet selection, quadratic programming, pseudo inverse, etc.)\n \n\n Modeling of spacecraft components/subsystems such as: Thrust Vector Control (TVC) actuators, Reaction Control System (RCS) thrusters, slosh, pogo, rigid and/or flexible body dynamics.\n \n\n Programming in MATLAB, Simulink, and C/C++. \n \n\n Strong written and oral communication, interpersonal, and problem-solving skills.\n \n\n Experience leading and/or mentoring junior engineers.\n \n\n \nDesired skills/experience:\n\n Experience with modeling, simulation, and analysis of spacecraft rendezvous, proximity operations, and docking and/or landers\n \n\n Experience modeling and simulating manual control of spacecraft including but not limited to controllability, transfer function models, Cooper Harper ratings, and paper pilot modeling.\n \n\n Programming in other languages such as Python, Simscape Multi-body.\n \n\n Familiarity with and an understanding of trajectory and orbital dynamics.\n \n\n Experience with creating animations/visualization from results of 3-DoF/6-DoF simulations using tools such as Unreal Engine, Satellite Tool Kit (STK), etc.\n \n\n Model based design experience.\n \n\n \nEssential Functions\n \nWork Environment: \n \nOffice environment.