Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML Apple IncPre-silicon ML and Compute Framework Engineer, Graphics, Game and MLCupertino, CAThe Pre-silicon Compute Frameworks team is responsible for API design and development across Metal and Metal compute frameworks for upcoming hardware features in future Apple Silicon GPUs. The Pre-silicon Compute Frameworks team is seeking a senior engineer to influence and lead new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap.
Senior Staff Analog Mixed-Signal Design Engineer Marvell Technology IncSenior Staff Analog Mixed-Signal Design EngineerSanta Clara, CAMS/PhD in Electrical Engineering and 7+ years of demonstrated experience in analog mixed-signal design, specifically in one or more of the following areas: ADC, DAC, voltage regulators, clock generation and distribution circuits, DLLs, custom high-speed digital circuits, CTLE, VGA, and TX drivers. Design and develop high-speed and low-power analog mixed-signal circuits in advanced CMOS technologies, with a focus on SerDes (Serializer/Deserializer) die-to-die communication and high-speed wireline design.
Hardware Design Engineer - PCB layout General Motors CoHardware Design Engineer - PCB layoutSunnyvale, CA$98,300–$177,800 / yearThe ECU hardware design team's mission is to ensure our products are designed to target the growing needs of our customers while ensuring robust, well-designed hardware which meets GM specifications and testing requirements from early hardware through the production design. The Role: In-vehicle electronics is a fast-growing technology in the global automotive industry featuring many cutting-edge technologies such as Compute, body controllers, multi-view cameras, Gig+Ethernet, PCIe, digital/analog interfaces and more.
New["Senior Brand Designer","Senior Brand Designer"] 23andMe["Senior Brand Designer","Senior Brand Designer"]Palo Alto$150,000–$190,000 / yearYou'll design the story (not the performance marketing funnel) with integrated brand campaigns, digital storytelling, event activations, as well as philanthropy and partnership materialsthat introduce the Institute to many different audiences: consumers, scientists, philanthropic supporters, the media, and more. Event Activations: Create the visual identity for key Institute events, conferences, and donor moments with environmental graphics, stage design direction, slides, attendee materials, swag and photo/video assets that create emotion and impact.
Art Director The Foggy DogArt DirectorSan Francisco, California$125,000–$140,000You will concept and direct creative from idea through execution, ensuring a strong, consistent point of view while bringing our collections and brand moments to life in a way that feels both innovative and true to The Foggy Dog. Photography & Creative Direction: Lead the creative direction for all photoshoots including concept development, overall visual storytelling, shot list development, and post‑shoot execution.
Director of Project Management (Practice Director) Rapt StudioDirector of Project Management (Practice Director)San Francisco, CA$125,000–$180,000 / yearAbout the Role The Director of Project Management serves as a trusted advisor to project teams and studio leadership, bringing structure, clarity, and strategic oversight to project delivery. This role is responsible for advancing project management best practices across the studio while helping teams successfully manage scope, budgets, schedules, contracts, and risk.
Director of Creative Resourcing (Practice Director) Rapt StudioDirector of Creative Resourcing (Practice Director)San Francisco, CA$125,000–$180,000 / yearAbout the Role The Director of Creative Resourcing is responsible for bringing intention and strategy to staffing across the studio - making sure the right people are on the right projects at the right time. With locations in San Francisco, Los Angeles, and New York — and with clients spanning the globe — we bring fresh thinking and a highly customized approach to each and every partnership.
Associate Digital Designer IXL Learning IncAssociate Digital DesignerSan Mateo, CA$71,000–$95,000 / yearIXL Learning, developer of personalized learning products used by millions of people globally, is seeking an enthusiastic, highly motivated Associate Digital Designer to join our design team and create elegant, engaging designs and concepts across a myriad of design disciplines that will excite and motivate our audiences. This role is designed to offer new graduates or candidates with 1-2 years of experience the opportunity to quickly establish a solid understanding of our design philosophy of creating amazing edtech experiences across all of our brands: IXL, Rosetta Stone, Teachers Pay Teachers, Education.com, Wyzant, Vocabulary.com, and more.
Senior Photonic Layout Design Engineer NVIDIA CorpSenior Photonic Layout Design EngineerSanta Clara, CAAutomation & AI-Assisted Workflows: Develop and implement AI-assisted design methods, layout automation scripts, and custom Pcells to improve productivity, reduce development cycle times, and customize DRC/LVS checking flows. What You'll Be Doing: As a Senior Photonics Layout Engineer, you will take ownership of the physical design and verification of cutting-edge photonic integrated circuits (PICs), guiding designs from initial proof-of-concept phases to high-volume manufacturing readiness.
BAS - Graphics Manager ControlsJobsBAS - Graphics ManagerSanta Clara, CaliforniaBAS Graphics professional that can eventually run a BAS Graphics team for this company’s clients and its sister companies across the U.S. The ideal candidate is an individual who has performed BAS Graphics work. BAS Graphics Manager/Lead - HVAC Mechanical & Controls company - Santa Clara, CA .
Senior Brand Designer 23andMe IncSenior Brand DesignerPalo Alto, CA$150,000–$190,000 / yearYou'll design the story (not the performance marketing funnel) with integrated brand campaigns, digital storytelling, event activations, as well as philanthropy and partnership materials that introduce the Institute to many different audiences: consumers, scientists, philanthropic supporters, the media, and more. Event Activations: Create the visual identity for key Institute events, conferences, and donor moments with environmental graphics, stage design direction, slides, attendee materials, swag and photo/video assets that create emotion and impact.
Senior System Engineer Apple IncSenior System EngineerCupertino, CAContribute to core compositing infrastructure across multiple technical areas of the team Work on performance optimization including frame scheduling and display synchronization across iOS, macOS, tvOS, and watchOS Design and implement compositing features that balance visual quality, battery life, and hardware capabilities Build system features that ensure security and privacy for users Work on input handling and event processing systems Maintain and evolve critical system code, balancing modernization with stability and compatibility Drive technical decisions on complex cross-platform compositing challenges Work with new hardware capabilities including advanced display technologies Identify and resolve compositing issues across the codebase through systematic debugging and root cause analysis Collaborate with GPU driver teams, Display teams, and Metal framework engineers Navigate seamlessly between different Apple platform codebases and technical domains Champion clean, maintainable solutions and contribute to knowledge transfer initiatives Mentor junior engineers and provide technical guidance across compositing areas5+ years of experience in software development with strong systems programming background Deep familiarity with Unix environments, system programming, and low-level debugging Proficiency in C/C++ with understanding of memory management, threading, and performance optimization Strong debugging skills with ability to trace complex issues through multiple layers of abstraction using tools like lldb, dtrace, and Instruments Experience with performance analysis and optimizations. Understanding of compositing, frame timing, vsync, and display technologies Proven track record of leading technical initiatives and driving projects from concept to completion Demonstrated ability to work across multiple technical domains and context-switch effectively Self-driven approach to testing, validation, and ensuring code quality Demonstrated ability to mentor others and provide technical leadership Bachelors or Masters degree or equivalent in Computer Science or related fieldExperience with compositing systems, scheduler design, or graphics infrastructure Experience with GPU Programming, Metal, or modern graphics APIs Familiarity with advanced display technologies and variable refresh rate systems Understanding of display hardware and GPU architectures Experience with event-driven systems and input handling Experience working with large legacy codebases and incremental modernization strategies Experience working across multiple Apple platforms (iOS, macOS, tvOS, watchOS) Experience integrating software with hardware capabilities Proven ability to define processes and drive automation to increase productivity Experience shipping consumer products at scale and working across hardware and software Versatility to work across different technical areas and problem domains.
CV/ML Systems Integration Engineer Apple IncCV/ML Systems Integration EngineerSunnyvale, CAWe are looking for a highly self-motivated and collaborative software engineer to work on prototyping, integration, and productization of software that combines computer vision, 3D computer graphics, machine learning models, camera and/other sensor data. Rapidly designing, building and iterating on end-to-end functional prototypes that explore new concepts and interface with cameras and other sensors.
Technical Lead, IC Design MarvellTechnical Lead, IC DesignSanta Clara, CAExperience in micro-architecture of complex custom/ASIC products, focusing in one or more of the following areas: NPU, embedded processors, DSP, graphics, and general-purpose microprocessors. Highlights include an employee stock purchase plan with a 2-year look back, family support programs to help balance work and home life, robust mental health resources to prioritize emotional well-being, and a recognition and service awards to celebrate contributions and milestones.
Senior Consulting Engineer/ Architect, Building Technology Simpson Gumpertz & HegerSenior Consulting Engineer/ Architect, Building TechnologyOakland, CaliforniaWe leverage our collective and diverse experience, technical expertise, and industry knowledge of structures and building enclosures, advanced analysis, performance & code consulting, and applied science & research to deliver unrivaled, comprehensive solutions that drive superior performance. Bachelor's Degree in Architecture, Engineering or Architectural Engineering plus over 10 years of experience with an architectural/engineering firm, construction firm, or construction management firm; or a Master’s Degree plus over 7 years of industry experience.
Software Engineer, Full Stack Recruiting From ScratchSoftware Engineer, Full StackSan Francisco, CaliforniaRemoteThis role focuses on building the mission-critical user interface that allows operators to monitor, coordinate, and control large fleets of autonomous vehicles while solving complex distributed systems and visualization challenges. We're representing a rapidly growing defense technology company building autonomous aerial systems and the software platform that enables operators to coordinate thousands of autonomous aircraft in real time.
Computer Vision Engineer Meta Platforms IncComputer Vision EngineerBurlingame, CALead development, refinement, and launch of CV/ML solutions for explicit and NERF-based simulation of eye and upper face images used in training of AR/VR eye tracking models and system evaluation Explore, innovate, and leverage novel approaches, from internal and external sources, to improve the accuracy, performance, and generalizability of geometric and explicit optical models used in eye tracking pipelines Contribute to data-driven and geometric modeling of eye imaging including NERF and Gaussian splatting for novel view synthesis, 3D graphical rendering of eye features, and classical feature and keypoint detection and extraction from eye and face images Drive cross-functional collaborations with partner teams including but not limited to physics simulation, ML modeling, hardware development, and product design Contribute to recruitment, mentoring, onboarding, and growing ML engineers/scientists, interns, and contractorsBachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience Background in computer vision, classical image processing, and 2D/3D spatial data analysis Experience with computer graphics, and physics-based/geometric modeling Working knowledge of imaging systems and optics simulation Direct background in machine learning, deep learning, neural networks and similar data-driven techniques Experience mentoring and acting as project technical lead Experience with latest graphics techniques such as NERF and Gaussian splatting Experience in eye and face simulation and image generation Knowledge of eye tracking techniques and models Master's or PhD in engineering, physics, or computer science Background in AR/VR Familiarity with procedural rendering engines, ray tracing, and path tracingMeta builds technologies that help people connect, find communities, and grow businesses. Meta Reality Labs is looking for a computer vision engineer with background in machine learning, classical image analysis, 3D geometric modeling, feature extraction, and physics of imaging systems to lead projects on feature-based eye tracking and human eye simulation to power AR/VR eye tracking solutions in our products including the Quest line.
Field Application Engineer - Automotive NXP Semiconductors NVField Application Engineer - AutomotiveSan Jose, CA$121,400–$166,900 / yearAs a strategic partner at the intersection of customer ambition and NXP capability, our global sales team drives alignment, opens new markets, and builds the relationships that lead to design wins and revenue growth. You will join a diverse, passionate team that values creativity, open communication, and having fun while solving tough problems together developing leading-edge software & hardware solutions.
Technical Lead, Preprint Software Velo3dTechnical Lead, Preprint SoftwareFremont, CAWe may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. Work cross-functionally with other software teams to design and deliver features spanning desktop applications, hardware systems, and data infrastructure.
Software Engineer, Systems ML - Compilers / Backend Meta Platforms IncSoftware Engineer, Systems ML - Compilers / BackendSunnyvale, CAPyTorch, MLIR, Tensorflow or Caffe Experience with machine-code generation or compiler back-ends for on-device inference workloads Experience working and communicating cross functionally in a team environment Experience working on and contributing to an active compiler toolchain codebase, such as LLVM, MLIR, GCC, MSVC, Glow Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews) Experience in deep learning algorithms and techniques, e.g., convolutional neural networks, recurrent networks, etc Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements) Experience developing high-performance kernels or runtime components and tuning them for inference specific accelerator platformsMeta builds technologies that help people connect, find communities, and grow businesses. Evaluate code performance, debug, diagnose and drive resolution of compiler and cross-disciplinary system issues Interface with other compiler-focused teams to evaluate and incorporate their innovations and vice versaBachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience 2+ years experience developing compilers, toolchains, runtime, or similar code optimization software Experience in software design and programming experience in Python and/or C/C++ for development, debugging, testing and performance analysis Experience in AI framework development or accelerating models on hardware architectures (GPU, TPU, custom AI ASICs) Experience of developing in a mainstream machine-learning framework, e.g.